GetInternalDataType
Get internal data type of the active matrix object.
UINT GetInternalDataType( )
An FSI_* data type constant defined in oc_const.h
EX1
//Get internal data type of the matrix. void MatrixLayer_GetInternalDataType_Ex1() { MatrixPage mp = Project.MatrixPages(0); if(!mp) return; MatrixLayer ml(mp.GetName()); ml.SetInternalDataType(FSI_BYTE); if ( ml.GetInternalDataType() == FSI_BYTE ) printf("Data type is byte.\n"); else printf("Data type is not byte.\n"); }
MatrixLayer::SetInternalDataType
origin.h