Delete
Delete a number of MatrixObjects from the matrix layer.
BOOL Delete( int nPos, uint nNumObjs = 1 )
TRUE on success and FALSE on failure.
EX1
//Delete a MatrixObject from the matrix layer. void MatrixLayer_Delete_Ex1() { MatrixPage mp = Project.MatrixPages(0); if(!mp) return; MatrixLayer ml(mp.GetName()); if( ml.Delete(1) ) printf("Success to delete matrix object!"); else printf("Fail to delete specified matrix object!"); }
MatrixLayer::Insert
origin.h