GetUpperBound
Get the upper index of the Dataset display range.
int GetUpperBound( )
The upper display index of the vector (0 based offset)
EX1
void vectorbase_GetUpperBound_ex1() { // Call this function with a worksheet active, which contains some data // Declare a vector object of size 99 vector vec(99); // Get and report upper bound printf("Upper bound/index of vector is: %d\n", vec.GetUpperBound()); // Point to active worksheet Worksheet wks = Project.ActiveLayer(); if( wks ) { // Declare a dataset object that is attached to 1st col of wks Dataset dsData(wks, 0); if( dsData ) { // Get upper bound/index of dataset and report printf("Upper bound/index of dataset/1st col is: %d\n", dsData.GetUpperBound()); // Try changing the "Set as End" property of the worksheet // to a different row using the Worksheet menu command, // and run this function again. // Changing "Set as End" from the GUI is same as // programmatically setting the SetUpperBound property } else out_str("Failed to attach dataset object to 1st col of wks"); } else out_str("Active layer is not a worksheet"); }
Get the upper index of the vectorbase object. Index values returned are 0 based offsets. GetUpperBound is always (GetSize - 1). GetUpperIndex is a synonym for GetUpperBound. GetUpperBound is supported for all vectorbase objects whereas SetUpperBound is supported only for Datasets and not for vectors. Thus the upper bound can be read but not written to, for vectors. This allows for creation of more general purpose functions that can accept vectorbase objects as arguments in place of Dataset objects.
Dataset::SetUpperBound, vectorbase::GetSize, vectorbase::SetSize, vectorbase::GetLowerBound, Dataset::SetLowerBound
origin.h